What Parents Should Know
Parents need to know that this controversial reality show
follows a group of tweens and teens trying to rebuild a
deserted pioneer town without
any adult supervision. No one actively guides the kids'
decisions or steps in to avoid disaster, and the youngsters
cook, clean, and govern for themselves. Injuries do occur, and
some (burns, broken bones) are serious enough to send the
victims home, but on the more minor stuff (muscle pulls,
scrapes, etc.), it's up to the kids to play doctor. In
one-on-one confessionals, kids often get very upset -- to the
point of tears -- about being far from their homes and families
(tears also sometimes pop up after yelling exchanges at town
meetings). While the show stresses teamwork, it also motivates
kids with a cash-value prize that no tween would ever be able
get their hands on in real life. All of that said, the series
showcases kids' (well,
these kids, at least) ability to combat problems with a
democratic exchange of ideas and teamwork.
Families can talk about the controversy surrounding this show. Why do you think so many people were upset by the idea of the kids going it on their own, without adults to supervise? Do you think kids are capable of running their own society? Who do you think decided to put these kids on the show to begin with -- the kids themselves, or their parents? Why would they want to be on TV? Families can also discuss reality TV as a genre. How "real" do you think these shows truly are? Do you believe these kids were really completely unsupervised for 40 days? If so, are you impressed by what they accomplished?
Common Sense Media Review
In the headline-grabbing reality series KID NATION, 40 kids
between the ages of 8 and 15 live in a deserted pioneer town
and try to build a working society without any adult
supervision.
The kids, who hail from all corners of the country, are dropped in Bonanza City -- a dusty ex-mining town in New Mexico -- and given basic rations for their 40-day stay (baking supplies, small livestock, and a hand pump for water). They also get bare living essentials (sleeping bags, thin mattresses, and one outhouse) and a vague guidebook, supposedly from Bonanza's original residents, to jumpstart their adventure.
Four of the 40 participants were pre-selected by show execs to be town council members; it's their job to maintain order, assign tasks, and keep up morale. The council divides the group into four color-coded "districts," with each council member leading a district. A team challenge then determines each group's specific duties within the society.
Frequent town council meetings give the kids a forum in which to air their gripes and concerns (and air them they do, sometimes to the point of making council members cry). At each gathering, the leaders select one resident as "the top pioneer" (a.k.a., the one who works the hardest). That person's prize is a hefty gold star worth $20,000.
Kid Nation bears a lot of similarities to Survivor in that, although the group must work together to succeed, alliances (or, in kid terms, friendships) are bound to develop, and there's plenty of competition for individual rewards as well as team ones. One-on-one confessionals give cast members time and opportunity to tattle on peers they think aren't pulling their weight -- or in some cases, throwing their weight around too much.




